﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Puzzler.Plugin.Interface.Attributes
{
    /// <summary>
    /// Attribute to mark as puzzle ribbon handler
    /// </summary>
    [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
    public sealed class PuzzleRibbonHandlerAttribute : Attribute
    {
    }
}
